Both a developer and a publisher, Finji not only makes their own games but helps others to navigate a difficult industry. I got to chat with Community Manager Harris Foster and lead designer Adam Saltsman about the company's unique position and their i...

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The team at Liquid Bit Games is on So Many Bits this week to talk Killer Queen Black! Mike Chorak, Matt Tesch, and Adam Walters chat about their sequel to a popular arcade game coming to consoles for the first time. Brandon Shockney is also here to cha...

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Another mainstay of the Chicago independent gaming scene, Bobby Lockhart is on this week to discuss both his interactive arcade game Hi-5 Heroes and his educational coding game Codemancer. Di Billick also returns to deconstruct a scene from the classic...

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Co-Artistic Director of the New Colony Theatre Fin Coe is our guest on this week's episode. His play Fun Harmless Warmachine was written in 2015 but is extremely relevant to the current gaming culture landscape, so check it out this month! He also reas...

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For the past several years Bit Bash has offered a platform for indy game makers to show their projects in the Chicago area. This week Bill chats with Rob Lach, who curates the games seen at the events to get an idea of how they do it! Plus, Chris Bashe...

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Oscar Brittain, developer of the upcoming Desert Child, is on this week's So Many Bits. Who is the best Australian character in video games? What PS1 title had a big role in development? Plus Brandon Shockney of At the Trailers helps discuss The Office...

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Chris Wade of Luckshot Games is my guest for this week's So Many Bits! His recent release Sausage Sports Club is out on Nintendo Switch and Steam, and we discuss his design process along with his experience making games. Shelby Mongan is also here to c...

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Part duck and part boxer, Samir Duran of Bromio joins Bill to discuss the mysterious Pato Box now out on PC and Switch! Plus, Di Billick stops by to talk The Wrestler and games we've played.

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Some important news about the future of the podcast, listen in for upcoming changes!

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Netherlands native Martino Wullens has recently released SpiritSphere DX for the Nintendo Switch. Find out his development history and the path of an idea to final product!

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